<?xml version='1.0' encoding="windows-1251"?>

<xml>
<!------------------------- MONOLITH ----------------------->
<!-------------------------- AMBUSH ------------------------>
	<specific_character id="pri_monolith_ambush_default1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_head_1</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_common_bio</bio>

		<class>pri_monolith_ambush</class>
		<community>monolith</community>

		<rank>793</rank>
		<reputation>-675</reputation>

		<visual>actors\monolit\stalker_mo_head_1</visual>
		<snd_config>characters_voice\human_02\monolith\</snd_config>
		<crouch_type>-1</crouch_type>

		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_fmj = 1 \n
			wpn_lr300 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_monolith_ambush_default2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_mask</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_common_bio</bio>

		<class>pri_monolith_ambush</class>
		<community>monolith</community>

		<rank>755</rank>
		<reputation>-649</reputation>

		<visual>actors\monolit\stalker_mo_mask</visual>
		<snd_config>characters_voice\human_01\monolith\</snd_config>
		<crouch_type>-1</crouch_type>

		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_pbp = 1 \n
			wpn_lr300 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

<!---------------------- AMBUSH SPECNAZ -------------------->
	<specific_character id="pri_monolith_ambush_specnaz_default1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_hood_9</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_common_bio</bio>

		<class>pri_monolith_ambush_specnaz</class>
		<community>monolith</community>

		<rank>836</rank>
		<reputation>-727</reputation>

		<visual>actors\monolit\stalker_mo_hood_9</visual>
		<snd_config>characters_voice\human_03\monolith\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_hydro = 1 \n
			wpn_groza \n
			ammo_9x39_ap = 1 \n
			device_torch \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_monolith_ambush_specnaz_default2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_hood_9</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_common_bio</bio>

		<class>pri_monolith_ambush_specnaz</class>
		<community>monolith</community>

		<rank>811</rank>
		<reputation>-820</reputation>

		<visual>actors\monolit\stalker_mo_hood_9</visual>
		<snd_config>characters_voice\human_03\monolith\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_hydro = 1 \n
			wpn_groza \n
			ammo_9x39_sp5 = 1 \n
			device_torch \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

<!------------------------ AMBUSH EXO ---------------------->
	<specific_character id="pri_monolith_ambush_exo_default1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_exo</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_common_bio</bio>

		<class>pri_monolith_ambush_exo</class>
		<community>monolith</community>

		<rank>920</rank>
		<reputation>-895</reputation>

		<visual>actors\monolit\stalker_mo_exo</visual>
		<snd_config>characters_voice\human_03\monolith\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_hydro = 1 \n
			wpn_groza \n
			ammo_9x39_ap = 1 \n
			device_torch \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_monolith_ambush_exo_default2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_exo</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_common_bio</bio>

		<class>pri_monolith_ambush_exo</class>
		<community>monolith</community>

		<rank>903</rank>
		<reputation>-904</reputation>

		<visual>actors\monolit\stalker_mo_exo</visual>
		<snd_config>characters_voice\human_03\monolith\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_pbp = 1 \n
			wpn_groza \n
			ammo_9x39_ap = 1 \n
			device_torch \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

<!-------------------------- REGULAR ----------------------->
	<specific_character id="pri_monolith_regular_default1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_head_1</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_regular_bio</bio>

		<class>pri_monolith_regular</class>
		<community>monolith</community>

		<rank>378</rank>
		<reputation>-552</reputation>

		<visual>actors\monolit\stalker_mo_head_1</visual>
		<snd_config>characters_voice\human_02\monolith\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_fort \n
			ammo_9x18_fmj = 1 \n
			wpn_wincheaster1300 \n
			ammo_12x76_zhekan = 1 \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_monolith_regular_default2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_mask</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_regular_bio</bio>

		<class>pri_monolith_regular</class>
		<community>monolith</community>

		<rank>441</rank>
		<reputation>-579</reputation>

		<visual>actors\monolit\stalker_mo_mask</visual>
		<snd_config>characters_voice\human_01\monolith\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_hydro = 1 \n
			wpn_lr300 \n
			ammo_5.56x45_ap = 1 \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_monolith_regular_default3" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_head_1</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_regular_bio</bio>

		<class>pri_monolith_regular</class>
		<community>monolith</community>

		<rank>413</rank>
		<reputation>-508</reputation>

		<visual>actors\monolit\stalker_mo_head_1</visual>
		<snd_config>characters_voice\human_02\monolith\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_fort \n
			ammo_9x18_fmj = 1 \n
			wpn_ak74 \n
			ammo_5.45x39_ap = 1 \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_monolith_regular_default4" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_mask</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_regular_bio</bio>

		<class>pri_monolith_regular</class>
		<community>monolith</community>

		<rank>534</rank>
		<reputation>-627</reputation>

		<visual>actors\monolit\stalker_mo_mask</visual>
		<snd_config>characters_voice\human_01\monolith\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_hydro = 1 \n
			wpn_l85 \n
			ammo_5.56x45_ap = 1 \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

<!-------------------------- SPECNAZ ----------------------->
	<specific_character id="pri_monolith_specnaz_default1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_hood_9</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_specnaz_bio</bio>

		<class>pri_monolith_specnaz</class>
		<community>monolith</community>

		<rank>784</rank>
		<reputation>-748</reputation>

		<visual>actors\monolit\stalker_mo_hood_9</visual>
		<snd_config>characters_voice\human_03\monolith\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_usp \n
			ammo_11.43x23_fmj = 1 \n
			wpn_lr300 \n
			ammo_5.56x45_ap = 1 \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_monolith_specnaz_default2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_nauchniy</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_specnaz_bio</bio>

		<class>pri_monolith_specnaz</class>
		<community>monolith</community>

		<rank>682</rank>
		<reputation>-800</reputation>

		<visual>actors\monolit\stalker_mo_nauchniy</visual>
		<snd_config>characters_voice\human_03\monolith\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_fmj  = 1 \n
			wpn_abakan \n
			ammo_5.45x39_ap = 1 \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

<!---------------------------- EXO ------------------------->
	<specific_character id="pri_monolith_exo_default1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_exo</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_exo_bio</bio>

		<class>pri_monolith_exo</class>
		<community>monolith</community>

		<rank>925</rank>
		<reputation>-943</reputation>

		<visual>actors\monolit\stalker_mo_exo</visual>
		<snd_config>characters_voice\human_03\monolith\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_usp \n
			ammo_11.43x23_fmj = 1 \n
			wpn_g36 \n
			ammo_5.56x45_ap = 1 \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_monolith_exo_default2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_exo</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_exo_bio</bio>

		<class>pri_monolith_exo</class>
		<community>monolith</community>

		<rank>955</rank>
		<reputation>-899</reputation>

		<visual>actors\monolit\stalker_mo_exo</visual>
		<snd_config>characters_voice\human_03\monolith\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_fmj  = 1 \n
			wpn_lr300 \n
			ammo_5.56x45_ap = 1 \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

<!-------------------------- LEADER ------------------------>
	<specific_character id="pri_monolith_leader" team_default = "1">
		<name>pri_monolith_leader_name</name>
		<icon>ui_npc_u_stalker_mo_exo</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>pri_monolith_leader_bio</bio>

		<class>pri_monolith_leader</class>
		<community>monolith</community>

		<rank>989</rank>
		<reputation>-998</reputation>

		<visual>actors\monolit\stalker_mo_exo</visual>
		<snd_config>characters_voice\human_03\monolith\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_usp  \n
			ammo_11.43x23_hydro = 1 \n
			wpn_vintorez \n
			ammo_9x39_ap = 1 \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

<!-------------------------- STALKER ----------------------->
<!------------------------- FOLLOWERS ---------------------->
	<specific_character id="pri_followers_bomber" team_default = "1">
		<name>pri_followers_bomber_name</name>
		<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_master_bio</bio>

		<class>pri_followers_bomber</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

		<rank>941</rank>
		<reputation>18</reputation>

		<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_fmj = 1 \n
			wpn_lr300 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
			guitar_a \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
	</specific_character>

	<specific_character id="pri_followers_leader" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_master_bio</bio>

		<class>pri_followers_leader</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

		<rank>960</rank>
		<reputation>18</reputation>

		<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_fmj = 1 \n
			wpn_val \n
			ammo_9x39_ap = 1 \n
			device_torch \n
			guitar_a \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
	</specific_character>

	<specific_character id="pri_followers_stalker1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_master_bio</bio>

		<class>pri_followers</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

		<rank>937</rank>
		<reputation>18</reputation>

		<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_fmj = 1 \n
			wpn_sig550 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
			guitar_a \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
	</specific_character>

	<specific_character id="pri_followers_stalker2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_master_bio</bio>

		<class>pri_followers</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

		<rank>911</rank>
		<reputation>19</reputation>

		<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_usp \n
			ammo_11.43x23_fmj = 1 \n
			wpn_lr300 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
			guitar_a \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
	</specific_character>

	<specific_character id="pri_followers_stalker3" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_master_bio</bio>

		<class>pri_followers</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

		<rank>940</rank>
		<reputation>12</reputation>

		<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_pbp = 1 \n
			wpn_val \n
			ammo_9x39_ap = 1 \n
			device_torch \n
			guitar_a \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
	</specific_character>

	<specific_character id="pri_followers_stalker4" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_master_bio</bio>

		<class>pri_followers</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

		<rank>905</rank>
		<reputation>15</reputation>

		<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_usp \n
			ammo_11.43x23_fmj = 1 \n
			wpn_val \n
			ammo_9x39_sp5 = 1 \n
			device_torch \n
			guitar_a \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
	</specific_character>

	<specific_character id="pri_followers_stalker5" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_master_bio</bio>

		<class>pri_followers</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

		<rank>957</rank>
		<reputation>13</reputation>

		<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_pbp = 1 \n
			wpn_groza \n
			ammo_9x39_ap = 1 \n
			device_torch \n
			guitar_a \n
#include "gameplay\character_food.xml"
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
	</specific_character>

<!-------------------------- SOLDIER ----------------------->
<!-------------------------- SUICIDE ----------------------->
	<specific_character id="pri_soldier_suicide_default1" team_default = "1">
		<name>pri_zombied_soldier_name</name>
		<icon>ui_npc_u_soldier_spetsnaz</icon>
		<map_icon x="1" y="2"></map_icon>
		<bio>pri_zombied_soldier_bio</bio>

		<class>pri_soldier_suicide</class>
		<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

		<rank>344</rank>
		<reputation>-242</reputation>
		<panic_threshold>0.0</panic_threshold>

		<visual>actors\soldier\soldier_spetsnaz</visual>
		<snd_config>characters_voice\human_02\military\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_hydro = 1 \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_soldier_suicide_default2" team_default = "1">
		<name>pri_zombied_soldier_name</name>
		<icon>ui_npc_u_soldier_bandana</icon>
		<map_icon x="1" y="2"></map_icon>
		<bio>pri_zombied_soldier_bio</bio>

		<class>pri_soldier_suicide</class>
		<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

		<rank>376</rank>
		<reputation>-286</reputation>
		<panic_threshold>0.0</panic_threshold>

		<visual>actors\soldier\soldier_bandana</visual>
		<snd_config>characters_voice\human_02\military\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_hydro = 1 \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

<!---------------------- ZOMBIED ----------------------------->
	<specific_character id="pri_zombied_suicide_default1" team_default = "1">
		<name>pri_zombied_stalker_name</name>
		<icon>ui_npc_u_stalker_zombie_specnaz</icon>
		<map_icon x="7" y="0"></map_icon>
		<bio>pri_zombied_stalker_bio</bio>

		<class>pri_zombied_suicide</class>
		<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

		<rank>538</rank>
		<reputation>-303</reputation>
		<panic_threshold>0.0</panic_threshold>

		<visual>actors\stalker_zombi\stalker_zombie_specnaz</visual>
		<snd_config>characters_voice\human_02\zombied\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_hydro = 1 \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_zombied_default1" team_default = "1">
		<name>pri_zombied_stalker_name</name>
		<icon>ui_npc_u_stalker_zombie_specnaz</icon>
		<map_icon x="7" y="0"></map_icon>
		<bio>pri_zombied_stalker_bio</bio>

		<class>pri_zombied</class>
		<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

		<rank>512</rank>
		<reputation>-338</reputation>
		<panic_threshold>0.0</panic_threshold>

		<visual>actors\stalker_zombi\stalker_zombie_specnaz</visual>
		<snd_config>characters_voice\human_02\zombied\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_hydro = 1 \n
			wpn_lr300 \n
			ammo_5.56x45_ap = 1 \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

<!--------------------------- VETERANS----------------------->
	<specific_character id="pri_zombied_veteran_default1" team_default = "1">
		<name>pri_zombied_stalker_name</name>
		<icon>ui_npc_u_stalker_zombie_specnaz</icon>
		<map_icon x="7" y="0"></map_icon>
		<bio>pri_zombied_stalker_bio</bio>

		<class>pri_zombied_veteran</class>
		<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

		<rank>737</rank>
		<reputation>-487</reputation>
		<panic_threshold>0.0</panic_threshold>

		<visual>actors\stalker_zombi\stalker_zombie_specnaz</visual>
		<snd_config>characters_voice\human_02\zombied\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_sig220 \n
			ammo_11.43x23_fmj = 1 \n
			wpn_abakan \n
			ammo_5.45x39_ap = 1 \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>

	<specific_character id="pri_zombied_veteran_default2" team_default = "1">
		<name>pri_zombied_stalker_name</name>
		<icon>ui_npc_u_stalker_zombie_specnaz</icon>
		<map_icon x="7" y="0"></map_icon>
		<bio>pri_zombied_stalker_bio</bio>

		<class>pri_zombied_veteran</class>
		<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

		<rank>816</rank>
		<reputation>-576</reputation>
		<panic_threshold>0.0</panic_threshold>

		<visual>actors\stalker_zombi\stalker_zombie_specnaz</visual>
		<snd_config>characters_voice\human_02\zombied\</snd_config>
		<crouch_type>0</crouch_type>
		<supplies>
			[spawn] \n
			wpn_spas12 \n
			ammo_12x76_dart = 1 \n
		</supplies>

		<critical_wound_weights>55,30,15</critical_wound_weights>

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>
</xml>