
    **** Pripyat Level Fix ****

This fix implements a fix to eliminate the ghost garages 
in STALKER Shadow of Chernobyl's Pripyat level.  It also 
fixes the invisible walls problem in certain parts of the 
level, which happens to have the same cause.

The fix performs a file modification tweak found in 
MacroN's 702c multiplayer patch.  Instead of simply 
supplying the fixed files (one of which is a 4.3 MB level 
file), it provides a tool and supporting batch files 
to extract the original files and patch them.

Why the tool?  Well, the complete archive with source code 
is one-tenth the size of the patched level archive.  Also, 
the tool is useful for extracting (unpacking) other files 
from the STALKER SoC gamedata.db(n) database files, and 
can be used to repack the databases as well if desired.

The files needed to extract and patch the level files are:

_PripyatLevelFix.bat
_PripyatLevelFix.patch
SocPUP.exe

-------------------
NA and WW versions of SoC, retail and STEAM:

Folks with North America and World-Wide versions can use the 
batch file as is.

-------------------
Russian version of SoC (not tested; should work):

Folks using the CIS version need to add the "-2947ru" 
option to the SocPUP extraction command lines, like so:

SoCPUP -extractx levels\l11_pripyat\level -dir gamedata gamedata.db2 -2947ru
SoCPUP -extractx textures\mtl\mtl_garage_pryp_02.dds -dir gamedata gamedata.db7 -2947ru

The SoCPUP -patchfile line does not need to be changed.

-------------------

If you have write permission for the STALKER SoC directory, 
you can use Windows Explorer to put those three files 
mentioned above in that directory and then double-click the 
_PripyatLevelFix.bat file to make the change.

If you don't have write permission, you can make an SoC 
subdirectory in your Documents folder, copy STALKER SoC's 
gamedata.db2 and gamedata.db7 to it and then put the files 
mentioned above in the same directory.  Then double-click 
the _PripyatLevelFix.bat.  Drag-drop the resulting 
gamedata subdirectory over to your SoC installation 
directory and select "Overwrite" if/when prompted.

NOTE:  If you don't have any other mods, you will need to 
change the second line in fsgame.ltx so that it looks like this:

$game_data$   		= true|	true|	$fs_root$|		gamedata\

You will be changing any false on the line to true.  Extra 
spaces are optional.

Now you will see the garages in the correct places when you 
play in the Pripyat level.

-------------------

Please report any bugs and make suggestions in the Mod 
Discussion section at the GSC forum:

http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&lang=en

You can discuss it in the "ZRP - A joint effort in fixing 
S.T.A.L.K.E.R." thread there:

http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_id=11786&sec_id=16

Currently, any updates can be found at http://www.metacognix.com/files/stlkrsoc/

--NatVac